willitrun·ai

Can StarCoder2 3B run on RTX 2000 Ada 16GB?

YES — Runs Great

C45Usable
Estimated from fit model

StarCoder2 3B needs ~5.1 GB VRAM. RTX 2000 Ada 16GB has 16.0 GB. With Q4_K_M quantization, expect ~42 tok/s.

Runtime: OllamaCapacity: RoomyBandwidth: LowStack: BasicBottleneck: Balanced
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 5.1 GB, 42.0 tok/s, Runs well
5.1 GB required16.0 GB available
32% VRAM used

Fit status

Runs well

Decode

42.0 tok/s

TTFT

4610 ms

Safe context

16K

Memory

5.1 GB / 16.0 GB

Memory breakdown

Weights1.8 GB
KV Cache0.5 GB
Runtime1.2 GB
Headroom1.6 GB

See how fast it feels

See how fast it feelsStarCoder2 3B on RTX 2000 Ada 16GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 42.0 tok/s decode · 4.6s TTFT (warm) · 105 tok/s prefill

What limits this setup

This setup is broadly balanced for this model.

No major red flags

This recommendation has enough memory headroom and acceptable estimated speed for the selected workload.

Best improvement path

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatCRuns well42.0 tok/s2514 ms16K
CodingCRuns well42.0 tok/s4610 ms16K
Agentic CodingCRuns well42.0 tok/s6705 ms16K
ReasoningCRuns well42.0 tok/s5448 ms16K
RAGCRuns well42.0 tok/s8381 ms16K

Inference speed

StarCoder2 3B inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for StarCoder2 3B at Q4_K_M across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~57 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ4_K_M57.0Fits
NVIDIARTX 4090 24GB
24 GBQ4_K_M48.0Fits
NVIDIARTX 4080 Super 16GB
16 GBQ4_K_M48.0Fits
NVIDIARTX 3090 24GB
24 GBQ4_K_M42.0Fits
NVIDIARTX 4070 12GB
12 GBQ4_K_M42.0Fits
NVIDIARTX 3060 12GB
12 GBQ4_K_M42.0Fits
NVIDIARTX 4060 8GB
8 GBQ4_K_M42.0Fits
RX 7900 XTX 24GB
24 GBQ4_K_M42.0Fits
MacBook Pro M4 Max 128GB
128 GBQ4_K_M42.0Fits
Mac Studio M3 Ultra 256GB
256 GBQ4_K_M42.0Fits
Mac Studio M2 Ultra 128GB
128 GBQ4_K_M42.0Fits
Mac Studio M1 Ultra 128GB
128 GBQ4_K_M42.0Fits
MacBook Pro M4 Max 64GB
64 GBQ4_K_M42.0Fits
MacBook Pro M3 Max 64GB
64 GBQ4_K_M42.0Fits
MacBook Pro M1 Max 64GB
64 GBQ4_K_M42.0Fits
MacBook Pro M4 Pro 48GB
48 GBQ4_K_M42.0Fits

Estimates for single-stream decoding at Q4_K_M; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How StarCoder2 3B (3B params) fits at each quantization level on RTX 2000 Ada 16GB (16.0 GB usable).

QuantBitsVRAMQualityFit
Q2_K
2
1.2 GB
LowC44
Q3_K_S
3
1.5 GB
LowC44
NVFP4
4
1.7 GB
MediumC44
Q4_K_M
4
1.8 GB
MediumC45
Q5_K_M
5
2.2 GB
HighC45
Q6_K
6
2.5 GB
HighC45
Q8_0
8
3.2 GB
Very HighC46
F16Best for your GPU
16
6.1 GB
MaximumC48

Get started

Copy-paste commands to run StarCoder2 3B on your machine.

Run

ollama run starcoder2:3b

升级选项

能流畅运行 StarCoder2 3B 的硬件

Frequently asked questions

Can RTX 2000 Ada 16GB run StarCoder2 3B?

Yes, RTX 2000 Ada 16GB can run StarCoder2 3B with a C grade (Runs well). Expected decode speed: 42.0 tok/s.

How much VRAM does StarCoder2 3B need?

StarCoder2 3B (3B parameters) requires approximately 5.1 GB of memory with Q4_K_M quantization.

What is the best quantization for StarCoder2 3B?

The recommended quantization for StarCoder2 3B is Q4_K_M, which balances quality and memory efficiency.

What speed will StarCoder2 3B run at on RTX 2000 Ada 16GB?

On RTX 2000 Ada 16GB, StarCoder2 3B achieves approximately 42.0 tokens per second decode speed with a time-to-first-token of 4610ms using Q4_K_M quantization.

Can RTX 2000 Ada 16GB run StarCoder2 3B for coding?

For coding workloads, StarCoder2 3B on RTX 2000 Ada 16GB receives a C grade with 42.0 tok/s and 16K context.

What context window can StarCoder2 3B use on RTX 2000 Ada 16GB?

On RTX 2000 Ada 16GB, StarCoder2 3B can safely use up to 16K tokens of context. The model's official context limit is 16K, but available memory constrains the safe maximum.

See all results for RTX 2000 Ada 16GBSee all hardware for StarCoder2 3B
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