willitrun·ai

Can CodeGeeX 4 9B run on RTX 2060 6GB?

YES — With Q3_K_S

B67Good
Estimated from fit model

CodeGeeX 4 9B needs ~6.8 GB VRAM. RTX 2060 6GB has 6.0 GB. With Q3_K_S quantization, expect ~24 tok/s.

Runtime: OllamaCapacity: OffloadBandwidth: LowStack: BasicBottleneck: Host offload
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

CodeGeeX 4 9B at Q4_K_M needs 7.9 GB — too much for RTX 2060 6GB (6.0 GB). Runs at Q3_K_S (6.8 GB) with low quality. 2 quantization levels fit.
Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 7.9 GB, exceeds 6.0 GB available
7.9 GB required6.0 GB available
132% VRAM needed

1.9 GB over capacity — needs offload or smaller quantization

Fit status

Too heavy

Decode

15.2 tok/s

TTFT

12729 ms

Safe context

4K

Memory

7.9 GB / 6.0 GB

Offload

20%

Memory breakdown

Weights5.5 GB
KV Cache0.6 GB
Runtime1.2 GB
Headroom0.6 GB

See how fast it feels

With memory offload — actual speed may be lower
See how fast it feelsCodeGeeX 4 9B on RTX 2060 6GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 15.2 tok/s decode · 12.7s TTFT (warm) · 38 tok/s prefill

What limits this setup

It fits through host-memory offload, and offload is the main reason performance drops.

CPU or host-memory offload is active

About 10% of the working set spills out of accelerator memory, which usually hurts latency and sustained decode throughput.

Very little memory headroom

You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.

Older PCIe generation

PCIe 3.0 is workable, but it compounds the penalty when you offload heavily or try to scale across multiple cards.

Best improvement path

Remove offload with more accelerator memory

Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

Buy headroom, not only minimum fit

A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

Increase host RAM if you keep offloading

This setup may need roughly 0.5 GB of extra host RAM just for the offloaded portion, before OS and other tools.

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatFToo heavy16.6 tok/s6368 ms4K
CodingFToo heavy15.2 tok/s12729 ms4K
Agentic CodingFToo heavy12.9 tok/s21801 ms4K
ReasoningFToo heavy15.2 tok/s15043 ms4K
RAGFToo heavy12.9 tok/s27252 ms4K

Inference speed

CodeGeeX 4 9B inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for CodeGeeX 4 9B at Q4_K_M across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~126 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ4_K_M126.0Fits
NVIDIARTX 4090 24GB
24 GBQ4_K_M126.0Fits
NVIDIARTX 3090 24GB
24 GBQ4_K_M126.0Fits
RX 7900 XTX 24GB
24 GBQ4_K_M126.0Fits
NVIDIARTX 4080 Super 16GB
16 GBQ4_K_M121.7Fits
Mac Studio M3 Ultra 256GB
256 GBQ4_K_M111.0Fits
Mac Studio M2 Ultra 128GB
128 GBQ4_K_M92.4Fits
Mac Studio M1 Ultra 128GB
128 GBQ4_K_M87.7Fits
NVIDIARTX 4070 12GB
12 GBQ4_K_M75.3Fits
MacBook Pro M4 Max 128GB
128 GBQ4_K_M74.7Fits
MacBook Pro M4 Max 64GB
64 GBQ4_K_M74.7Fits
MacBook Pro M3 Max 64GB
64 GBQ4_K_M47.8Fits
NVIDIARTX 3060 12GB
12 GBQ4_K_M47.3Fits
MacBook Pro M1 Max 64GB
64 GBQ4_K_M43.8Fits
MacBook Pro M4 Pro 48GB
48 GBQ4_K_M38.5Fits
NVIDIARTX 4060 8GB
8 GBQ4_K_M36.4Offloads

Estimates for single-stream decoding at Q4_K_M; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How CodeGeeX 4 9B (9B params) fits at each quantization level on RTX 2060 6GB (6.0 GB usable).

QuantBitsVRAMQualityFit
Q2_KBest for your GPU
2
3.5 GB
LowA81
Q3_K_S
3
4.4 GB
LowF0
NVFP4
4
5.0 GB
MediumF0
Q4_K_M
4
5.5 GB
MediumF0
Q5_K_M
5
6.5 GB
HighF0
Q6_K
6
7.4 GB
HighF0
Q8_0
8
9.6 GB
Very HighF0
F16
16
18.5 GB
MaximumF0

Get started

Copy-paste commands to run CodeGeeX 4 9B on your machine.

Run

docker run --rm -it ghcr.io/ggerganov/llama.cpp:full \ --hf-repo "THUDM/codegeex4-all-9b" \ --hf-file "codegeex4-all-9b-Q4_K_M.gguf" \ -c 4096 -ngl 99

Opções de upgrade

Hardware que roda bem CodeGeeX 4 9B

Frequently asked questions

Can RTX 2060 6GB run CodeGeeX 4 9B?

Yes, RTX 2060 6GB can run CodeGeeX 4 9B at Q3_K_S quantization (Very compromised (needs ~0.5 GB host RAM)). The recommended Q4_K_M requires 7.9 GB which exceeds available memory, but at Q3_K_S it needs only 6.8 GB. Expected decode speed: 24.3 tok/s.

How much VRAM does CodeGeeX 4 9B need?

CodeGeeX 4 9B (9B parameters) requires approximately 7.9 GB at Q4_K_M quantization. On RTX 2060 6GB, it fits at Q3_K_S using 6.8 GB.

What is the best quantization for CodeGeeX 4 9B?

The recommended quantization is Q4_K_M, but on RTX 2060 6GB the best fitting quantization is Q3_K_S, which uses 6.8 GB.

What speed will CodeGeeX 4 9B run at on RTX 2060 6GB?

On RTX 2060 6GB, CodeGeeX 4 9B achieves approximately 24.3 tokens per second decode speed with a time-to-first-token of 7961ms using Q3_K_S quantization.

Can RTX 2060 6GB run CodeGeeX 4 9B for coding?

For coding workloads, CodeGeeX 4 9B on RTX 2060 6GB receives a F grade with 15.2 tok/s and 4K context.

What context window can CodeGeeX 4 9B use on RTX 2060 6GB?

On RTX 2060 6GB, CodeGeeX 4 9B can safely use up to 4K tokens of context at Q3_K_S quantization. The model's official context limit is 131K, but available memory constrains the safe maximum.

What should I upgrade first if CodeGeeX 4 9B feels slow on RTX 2060 6GB?

Remove offload with more accelerator memory. Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

See all results for RTX 2060 6GBSee all hardware for CodeGeeX 4 9B
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