Can Granite Code 3B run on GTX 1660 Super 6GB?

YES — With Offload

B67Good
Estimated from fit model

Granite Code 3B needs ~6.1 GB VRAM. GTX 1660 Super 6GB has 6.0 GB. With Q4_K_M quantization, expect ~42 tok/s.

Runtime: OllamaCapacity: OffloadBandwidth: LowStack: BasicBottleneck: Balanced
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 6.1 GB, 42.0 tok/s, Runs with offload (needs ~0 GB host RAM)
6.1 GB required6.0 GB available
102% VRAM needed

100 MB over capacity — needs offload or smaller quantization

Fit status

Runs with offload (needs ~0 GB host RAM)

Decode

42.0 tok/s

TTFT

4610 ms

Safe context

8K

Memory

6.1 GB / 6.0 GB

Memory breakdown

Weights1.8 GB
KV Cache2.5 GB
Runtime1.2 GB
Headroom0.6 GB

See how fast it feels

See how fast it feelsGranite Code 3B on GTX 1660 Super 6GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 42.0 tok/s decode · 4.6s TTFT (warm) · 105 tok/s prefill

What limits this setup

This setup is broadly balanced for this model.

Very little memory headroom

You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.

Older PCIe generation

PCIe 3.0 is workable, but it compounds the penalty when you offload heavily or try to scale across multiple cards.

Best improvement path

Buy headroom, not only minimum fit

A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatARuns well42.0 tok/s2514 ms8K
CodingBRuns with offload (needs ~0 GB host RAM)42.0 tok/s4610 ms8K
Agentic CodingFToo heavy33.6 tok/s8372 ms8K
ReasoningBRuns with offload (needs ~0 GB host RAM)42.0 tok/s5448 ms8K
RAGFToo heavy33.6 tok/s10465 ms8K

Quantization options

How Granite Code 3B (3B params) fits at each quantization level on GTX 1660 Super 6GB (6.0 GB usable).

QuantBitsVRAMQualityFit
Q2_K
2
1.2 GB
LowB69
Q3_K_S
3
1.5 GB
LowA70
NVFP4
4
1.7 GB
MediumA71
Q4_K_M
4
1.8 GB
MediumA71
Q5_K_M
5
2.2 GB
HighA71
Q6_K
6
2.5 GB
HighA70
Q8_0Best for your GPU
8
3.2 GB
Very HighB70
F16
16
6.1 GB
MaximumF0

Get started

Copy-paste commands to run Granite Code 3B on your machine.

Run

ollama run granite-code:3b

アップグレードオプション

Granite Code 3Bを快適に動かすハードウェア

Frequently asked questions

Can GTX 1660 Super 6GB run Granite Code 3B?

Yes, GTX 1660 Super 6GB can run Granite Code 3B with a B grade (Runs with offload (needs ~0 GB host RAM)). Expected decode speed: 42.0 tok/s.

How much VRAM does Granite Code 3B need?

Granite Code 3B (3B parameters) requires approximately 6.1 GB of memory with Q4_K_M quantization.

What is the best quantization for Granite Code 3B?

The recommended quantization for Granite Code 3B is Q4_K_M, which balances quality and memory efficiency.

What speed will Granite Code 3B run at on GTX 1660 Super 6GB?

On GTX 1660 Super 6GB, Granite Code 3B achieves approximately 42.0 tokens per second decode speed with a time-to-first-token of 4610ms using Q4_K_M quantization.

Can GTX 1660 Super 6GB run Granite Code 3B for coding?

For coding workloads, Granite Code 3B on GTX 1660 Super 6GB receives a B grade with 42.0 tok/s and 8K context.

What context window can Granite Code 3B use on GTX 1660 Super 6GB?

On GTX 1660 Super 6GB, Granite Code 3B can safely use up to 8K tokens of context. The model's official context limit is 8K, but available memory constrains the safe maximum.

What should I upgrade first if Granite Code 3B feels slow on GTX 1660 Super 6GB?

Buy headroom, not only minimum fit. A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

See all results for GTX 1660 Super 6GBSee all hardware for Granite Code 3B
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