Can Granite 3.1 8B run on NVIDIA A2 16GB?

YES — Runs Great

B56Good
Estimated from fit model

Granite 3.1 8B needs ~9.3 GB VRAM. NVIDIA A2 16GB has 16.0 GB. With Q4_K_M quantization, expect ~37 tok/s.

Runtime: llama.cppCapacity: RoomyBandwidth: Very lowStack: StandardBottleneck: Memory bandwidth
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 9.3 GB, 39.5 tok/s, Runs well
9.3 GB required16.0 GB available
58% VRAM used

Fit status

Runs well

Decode

39.5 tok/s

TTFT

4899 ms

Safe context

71K

Memory

9.3 GB / 16.0 GB

Memory breakdown

Weights4.9 GB
KV Cache2.0 GB
Runtime0.9 GB
Headroom1.6 GB

See how fast it feels

See how fast it feelsGranite 3.1 8B on NVIDIA A2 16GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 39.5 tok/s decode · 4.9s TTFT (warm) · 99 tok/s prefill

What limits this setup

This setup is broadly balanced for this model.

No major red flags

This recommendation has enough memory headroom and acceptable estimated speed for the selected workload.

Best improvement path

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatCRuns well36.8 tok/s2873 ms71K
CodingBRuns well36.8 tok/s5266 ms71K
Agentic CodingBRuns well36.8 tok/s7660 ms71K
ReasoningBRuns well36.8 tok/s6224 ms71K
RAGBRuns well36.8 tok/s9575 ms71K

Quantization options

How Granite 3.1 8B (8B params) fits at each quantization level on NVIDIA A2 16GB (16.0 GB usable).

QuantBitsVRAMQualityFit
Q2_K
2
3.1 GB
LowC52
Q3_K_S
3
3.9 GB
LowC52
NVFP4
4
4.5 GB
MediumC53
Q4_K_M
4
4.9 GB
MediumC53
Q5_K_M
5
5.8 GB
HighC54
Q6_K
6
6.6 GB
HighC55
Q8_0Best for your GPU
8
8.6 GB
Very HighB56
F16
16
16.4 GB
MaximumF0

Get started

Copy-paste commands to run Granite 3.1 8B on your machine.

Run

ollama run granite3.1-dense

アップグレードオプション

Granite 3.1 8Bを快適に動かすハードウェア

Frequently asked questions

Can NVIDIA A2 16GB run Granite 3.1 8B?

Yes, NVIDIA A2 16GB can run Granite 3.1 8B with a B grade (Runs well). Expected decode speed: 36.8 tok/s.

How much VRAM does Granite 3.1 8B need?

Granite 3.1 8B (8B parameters) requires approximately 9.3 GB of memory with Q4_K_M quantization.

What is the best quantization for Granite 3.1 8B?

The recommended quantization for Granite 3.1 8B is Q4_K_M, which balances quality and memory efficiency.

What speed will Granite 3.1 8B run at on NVIDIA A2 16GB?

On NVIDIA A2 16GB, Granite 3.1 8B achieves approximately 36.8 tokens per second decode speed with a time-to-first-token of 5266ms using Q4_K_M quantization.

Can NVIDIA A2 16GB run Granite 3.1 8B for coding?

For coding workloads, Granite 3.1 8B on NVIDIA A2 16GB receives a B grade with 36.8 tok/s and 71K context.

What context window can Granite 3.1 8B use on NVIDIA A2 16GB?

On NVIDIA A2 16GB, Granite 3.1 8B can safely use up to 71K tokens of context. The model's official context limit is 128K, but available memory constrains the safe maximum.

See all results for NVIDIA A2 16GBSee all hardware for Granite 3.1 8B
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