Can Granite 3.1 8B run on NVIDIA A100 80GB?

YES — Runs Great

C51Usable
Estimated from fit model

Granite 3.1 8B needs ~16.0 GB VRAM. NVIDIA A100 80GB has 80.0 GB. With Q4_K_M quantization, expect ~112 tok/s.

Runtime: OllamaCapacity: RoomyBandwidth: HighStack: BasicBottleneck: Balanced
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 16.0 GB, 112.0 tok/s, Runs well
16.0 GB required80.0 GB available
20% VRAM used

Fit status

Runs well

Decode

112.0 tok/s

TTFT

1729 ms

Safe context

128K

Memory

16.0 GB / 80.0 GB

Memory breakdown

Weights4.9 GB
KV Cache2.0 GB
Runtime1.2 GB
Headroom8.0 GB

See how fast it feels

See how fast it feelsGranite 3.1 8B on NVIDIA A100 80GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 112.0 tok/s decode · 1.7s TTFT (warm) · 280 tok/s prefill

What limits this setup

This setup is broadly balanced for this model.

No major red flags

This recommendation has enough memory headroom and acceptable estimated speed for the selected workload.

Best improvement path

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatCRuns well112.0 tok/s943 ms128K
CodingCRuns well112.0 tok/s1729 ms128K
Agentic CodingCRuns well112.0 tok/s2514 ms128K
ReasoningCRuns well112.0 tok/s2043 ms128K
RAGCRuns well112.0 tok/s3143 ms128K

Inference speed

Granite 3.1 8B inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for Granite 3.1 8B at Q4_K_M across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~112 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ4_K_M112.0Fits
NVIDIARTX 4090 24GB
24 GBQ4_K_M112.0Fits
NVIDIARTX 4080 Super 16GB
16 GBQ4_K_M112.0Fits
NVIDIARTX 3090 24GB
24 GBQ4_K_M112.0Fits
RX 7900 XTX 24GB
24 GBQ4_K_M112.0Fits
Mac Studio M3 Ultra 256GB
256 GBQ4_K_M112.0Fits
Mac Studio M2 Ultra 128GB
128 GBQ4_K_M112.0Fits
Mac Studio M1 Ultra 128GB
128 GBQ4_K_M111.5Fits
NVIDIARTX 4070 12GB
12 GBQ4_K_M95.8Fits
MacBook Pro M4 Max 128GB
128 GBQ4_K_M87.1Fits
MacBook Pro M4 Max 64GB
64 GBQ4_K_M87.1Fits
MacBook Pro M3 Max 64GB
64 GBQ4_K_M60.8Fits
NVIDIARTX 3060 12GB
12 GBQ4_K_M60.2Fits
MacBook Pro M1 Max 64GB
64 GBQ4_K_M55.7Fits
MacBook Pro M4 Pro 48GB
48 GBQ4_K_M53.3Fits
NVIDIARTX 4060 8GB
8 GBQ4_K_M32.9Offloads

Estimates for single-stream decoding at Q4_K_M; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How Granite 3.1 8B (8B params) fits at each quantization level on NVIDIA A100 80GB (80.0 GB usable).

QuantBitsVRAMQualityFit
Q2_K
2
3.1 GB
LowC44
Q3_K_S
3
3.9 GB
LowC44
NVFP4
4
4.5 GB
MediumC44
Q4_K_M
4
4.9 GB
MediumC44
Q5_K_M
5
5.8 GB
HighC44
Q6_K
6
6.6 GB
HighC44
Q8_0
8
8.6 GB
Very HighC45
F16Best for your GPU
16
16.4 GB
MaximumC46

Get started

Copy-paste commands to run Granite 3.1 8B on your machine.

Run

ollama run granite3.1-dense

アップグレードオプション

Granite 3.1 8Bを快適に動かすハードウェア

Frequently asked questions

Can NVIDIA A100 80GB run Granite 3.1 8B?

Yes, NVIDIA A100 80GB can run Granite 3.1 8B with a C grade (Runs well). Expected decode speed: 112.0 tok/s.

How much VRAM does Granite 3.1 8B need?

Granite 3.1 8B (8B parameters) requires approximately 16.0 GB of memory with Q4_K_M quantization.

What is the best quantization for Granite 3.1 8B?

The recommended quantization for Granite 3.1 8B is Q4_K_M, which balances quality and memory efficiency.

What speed will Granite 3.1 8B run at on NVIDIA A100 80GB?

On NVIDIA A100 80GB, Granite 3.1 8B achieves approximately 112.0 tokens per second decode speed with a time-to-first-token of 1729ms using Q4_K_M quantization.

Can NVIDIA A100 80GB run Granite 3.1 8B for coding?

For coding workloads, Granite 3.1 8B on NVIDIA A100 80GB receives a C grade with 112.0 tok/s and 128K context.

What context window can Granite 3.1 8B use on NVIDIA A100 80GB?

On NVIDIA A100 80GB, Granite 3.1 8B can safely use up to 128K tokens of context. The model's official context limit is 128K, but available memory constrains the safe maximum.

See all results for NVIDIA A100 80GBSee all hardware for Granite 3.1 8B
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