willitrun·ai

Can Granite Code 20B run on RTX A4000 16GB?

BARELY — Tight on Memory

B68Good
Estimated from fit model

Granite Code 20B needs ~17.9 GB VRAM. RTX A4000 16GB has 16.0 GB. With Q4_K_M quantization, expect ~17 tok/s.

Runtime: llama.cppCapacity: OffloadBandwidth: LowStack: StandardBottleneck: Host offload
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 17.9 GB, 16.5 tok/s, Very compromised (needs ~1.3 GB host RAM)
17.9 GB required16.0 GB available
112% VRAM needed

1.9 GB over capacity — needs offload or smaller quantization

Fit status

Very compromised (needs ~1.3 GB host RAM)

Decode

16.5 tok/s

TTFT

11739 ms

Safe context

7K

Memory

17.9 GB / 16.0 GB

Offload

10%

Memory breakdown

Weights12.2 GB
KV Cache3.2 GB
Runtime0.9 GB
Headroom1.6 GB

See how fast it feels

See how fast it feelsGranite Code 20B on RTX A4000 16GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 16.5 tok/s decode · 11.7s TTFT (warm) · 41 tok/s prefill

What limits this setup

It fits through host-memory offload, and offload is the main reason performance drops.

CPU or host-memory offload is active

About 10% of the working set spills out of accelerator memory, which usually hurts latency and sustained decode throughput.

Very little memory headroom

You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.

Best improvement path

Remove offload with more accelerator memory

Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

Buy headroom, not only minimum fit

A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

Increase host RAM if you keep offloading

This setup may need roughly 1.3 GB of extra host RAM just for the offloaded portion, before OS and other tools.

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatARuns with offload (needs ~0.2 GB host RAM)20.1 tok/s5265 ms7K
CodingBVery compromised (needs ~1.3 GB host RAM)16.5 tok/s11739 ms7K
Agentic CodingFToo heavy11.7 tok/s24088 ms7K
ReasoningBVery compromised (needs ~1.3 GB host RAM)16.5 tok/s13874 ms7K
RAGFToo heavy11.7 tok/s30110 ms7K

Inference speed

Granite Code 20B inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for Granite Code 20B at Q4_K_M across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~106 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ4_K_M106.3Fits
NVIDIARTX 4090 24GB
24 GBQ4_K_M67.8Fits
RX 7900 XTX 24GB
24 GBQ4_K_M61.2Fits
NVIDIARTX 3090 24GB
24 GBQ4_K_M58.0Fits
Mac Studio M3 Ultra 256GB
256 GBQ4_K_M49.3Fits
Mac Studio M2 Ultra 128GB
128 GBQ4_K_M41.1Fits
Mac Studio M1 Ultra 128GB
128 GBQ4_K_M39.0Fits
MacBook Pro M4 Max 128GB
128 GBQ4_K_M38.4Fits
MacBook Pro M4 Max 64GB
64 GBQ4_K_M38.4Fits
NVIDIARTX 4080 Super 16GB
16 GBQ4_K_M31.0Heavy offload
MacBook Pro M4 Pro 48GB
48 GBQ4_K_M24.2Fits
MacBook Pro M3 Max 64GB
64 GBQ4_K_M21.2Fits
MacBook Pro M1 Max 64GB
64 GBQ4_K_M19.5Fits
NVIDIARTX 4070 12GB
12 GBQ4_K_M11.0Too big
NVIDIARTX 3060 12GB
12 GBQ4_K_M6.9Too big
NVIDIARTX 4060 8GB
8 GBQ4_K_M2.6Too big

Estimates for single-stream decoding at Q4_K_M; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How Granite Code 20B (20B params) fits at each quantization level on RTX A4000 16GB (16.0 GB usable).

QuantBitsVRAMQualityFit
Q2_K
2
7.8 GB
LowA81
Q3_K_S
3
9.8 GB
LowA81
NVFP4
4
11.2 GB
MediumA80
Q4_K_MBest for your GPU
4
12.2 GB
MediumA80
Q5_K_M
5
14.4 GB
HighF0
Q6_K
6
16.4 GB
HighF0
Q8_0
8
21.4 GB
Very HighF0
F16
16
41.0 GB
MaximumF0

Get started

Copy-paste commands to run Granite Code 20B on your machine.

Run

ollama run granite-code:20b

Opciones de mejora

Hardware que ejecuta bien Granite Code 20B

Frequently asked questions

Can RTX A4000 16GB run Granite Code 20B?

Yes, RTX A4000 16GB can run Granite Code 20B with a B grade (Very compromised (needs ~1.3 GB host RAM)). Expected decode speed: 16.5 tok/s.

How much VRAM does Granite Code 20B need?

Granite Code 20B (20B parameters) requires approximately 17.9 GB of memory with Q4_K_M quantization.

What is the best quantization for Granite Code 20B?

The recommended quantization for Granite Code 20B is Q4_K_M, which balances quality and memory efficiency.

What speed will Granite Code 20B run at on RTX A4000 16GB?

On RTX A4000 16GB, Granite Code 20B achieves approximately 16.5 tokens per second decode speed with a time-to-first-token of 11739ms using Q4_K_M quantization.

Can RTX A4000 16GB run Granite Code 20B for coding?

For coding workloads, Granite Code 20B on RTX A4000 16GB receives a B grade with 16.5 tok/s and 7K context.

What context window can Granite Code 20B use on RTX A4000 16GB?

On RTX A4000 16GB, Granite Code 20B can safely use up to 7K tokens of context. The model's official context limit is 8K, but available memory constrains the safe maximum.

What should I upgrade first if Granite Code 20B feels slow on RTX A4000 16GB?

Remove offload with more accelerator memory. Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

See all results for RTX A4000 16GBSee all hardware for Granite Code 20B
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