willitrun·ai

Can 1-bit Bonsai 27B run on GTX 1060 6GB?

YES — With Offload

A73Great
Estimated from fit model

1-bit Bonsai 27B needs ~6.4 GB VRAM. GTX 1060 6GB has 6.0 GB. With Q1_0_G128 quantization, expect ~16 tok/s.

Runtime: llama.cppCapacity: OffloadBandwidth: Very lowStack: StandardBottleneck: Host offload
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

Capabilities:

Select quantization to explore

Q1_0_G128 (Very Low quality) 6.4 GB, 16.1 tok/s, Runs with offload (needs ~0.2 GB host RAM)
6.4 GB required6.0 GB available
107% VRAM needed

0.4 GB over capacity — needs offload or smaller quantization

Fit status

Runs with offload (needs ~0.2 GB host RAM)

Decode

16.1 tok/s

TTFT

12029 ms

Safe context

10K

Memory

6.4 GB / 6.0 GB

Offload

10%

Memory breakdown

Weights3.9 GB
KV Cache1.0 GB
Runtime0.9 GB
Headroom0.6 GB

See how fast it feels

See how fast it feels1-bit Bonsai 27B on GTX 1060 6GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 16.1 tok/s decode · 12.0s TTFT (warm) · 40 tok/s prefill

What limits this setup

It fits through host-memory offload, and offload is the main reason performance drops.

CPU or host-memory offload is active

About 10% of the working set spills out of accelerator memory, which usually hurts latency and sustained decode throughput.

Very little memory headroom

You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.

Older PCIe generation

PCIe 3.0 is workable, but it compounds the penalty when you offload heavily or try to scale across multiple cards.

Best improvement path

Remove offload with more accelerator memory

Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

Buy headroom, not only minimum fit

A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

Increase host RAM if you keep offloading

This setup may need roughly 0.2 GB of extra host RAM just for the offloaded portion, before OS and other tools.

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatARuns with offload25.1 tok/s4204 ms10K
CodingARuns with offload (needs ~0.2 GB host RAM)16.1 tok/s12029 ms10K
Agentic CodingFToo heavy11.8 tok/s23938 ms10K
ReasoningARuns with offload (needs ~0.2 GB host RAM)16.1 tok/s14216 ms10K
RAGFToo heavy11.8 tok/s29923 ms10K

Inference speed

1-bit Bonsai 27B inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for 1-bit Bonsai 27B at Q1_0_G128 across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~156 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ1_0_G128156.1Fits
RX 7900 XTX 24GB
24 GBQ1_0_G128132.5Fits
Mac Studio M3 Ultra 256GB
256 GBQ1_0_G128123.5Fits
MacBook Pro M4 Max 128GB
128 GBQ1_0_G128122.1Fits
MacBook Pro M4 Max 64GB
64 GBQ1_0_G128122.1Fits
Mac Studio M2 Ultra 128GB
128 GBQ1_0_G128102.9Fits
Mac Studio M1 Ultra 128GB
128 GBQ1_0_G12897.6Fits
NVIDIARTX 4090 24GB
24 GBQ1_0_G12889.7Fits
NVIDIARTX 3090 24GB
24 GBQ1_0_G12887.4Fits
NVIDIARTX 4080 Super 16GB
16 GBQ1_0_G12886.1Fits
MacBook Pro M4 Pro 48GB
48 GBQ1_0_G12876.9Fits
NVIDIARTX 3060 12GB
12 GBQ1_0_G12869.5Fits
NVIDIARTX 4070 12GB
12 GBQ1_0_G12853.3Fits
MacBook Pro M3 Max 64GB
64 GBQ1_0_G12853.2Fits
MacBook Pro M1 Max 64GB
64 GBQ1_0_G12848.8Fits
NVIDIARTX 4060 8GB
8 GBQ1_0_G12828.0Tight

Estimates for single-stream decoding at Q1_0_G128; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How 1-bit Bonsai 27B (27B params) fits at each quantization level on GTX 1060 6GB (6.0 GB usable).

QuantBitsVRAMQualityFit
Q1_0_G128
1.125
3.9 GB
Very LowF0
Q2_0_G128
1.71
7.2 GB
LowF0
Q2_K
2
10.5 GB
LowF0
Q3_K_S
3
13.2 GB
LowF0
NVFP4
4
15.1 GB
MediumF0
Q4_K_M
4
16.5 GB
MediumF0
Q5_K_M
5
19.4 GB
HighF0
Q6_K
6
22.1 GB
HighF0
Q8_0
8
28.9 GB
Very HighF0
F16
16
55.4 GB
MaximumF0

Get started

Copy-paste commands to run 1-bit Bonsai 27B on your machine.

Run

docker run --rm -it ghcr.io/ggerganov/llama.cpp:full \ --hf-repo "prism-ml/Bonsai-27B-gguf" \ --hf-file "Bonsai-27B-gguf-Q1_0_G128.gguf" \ -c 4096 -ngl 99

Frequently asked questions

Can GTX 1060 6GB run 1-bit Bonsai 27B?

Yes, GTX 1060 6GB can run 1-bit Bonsai 27B with a A grade (Runs with offload (needs ~0.2 GB host RAM)). Expected decode speed: 16.1 tok/s.

How much VRAM does 1-bit Bonsai 27B need?

1-bit Bonsai 27B (27B parameters) requires approximately 6.4 GB of memory with Q1_0_G128 quantization.

What is the best quantization for 1-bit Bonsai 27B?

The recommended quantization for 1-bit Bonsai 27B is Q1_0_G128, which balances quality and memory efficiency.

What speed will 1-bit Bonsai 27B run at on GTX 1060 6GB?

On GTX 1060 6GB, 1-bit Bonsai 27B achieves approximately 16.1 tokens per second decode speed with a time-to-first-token of 12029ms using Q1_0_G128 quantization.

Can GTX 1060 6GB run 1-bit Bonsai 27B for coding?

For coding workloads, 1-bit Bonsai 27B on GTX 1060 6GB receives a A grade with 16.1 tok/s and 10K context.

What context window can 1-bit Bonsai 27B use on GTX 1060 6GB?

On GTX 1060 6GB, 1-bit Bonsai 27B can safely use up to 10K tokens of context. The model's official context limit is 262K, but available memory constrains the safe maximum.

What should I upgrade first if 1-bit Bonsai 27B feels slow on GTX 1060 6GB?

Remove offload with more accelerator memory. Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

See all results for GTX 1060 6GBSee all hardware for 1-bit Bonsai 27B
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