Can granite 8b code instruct 4k run on GTX 1060 6GB?

YES — With Q3_K_S

D38Poor
Estimated from fit model

granite 8b code instruct 4k needs ~6.7 GB VRAM. GTX 1060 6GB has 6.0 GB. With Q3_K_S quantization, expect ~16 tok/s.

Runtime: OllamaCapacity: OffloadBandwidth: Very lowStack: BasicBottleneck: Host offload
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Operating mode

Choose the run profile you care about

Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.

Current mode

Balanced

Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.

granite 8b code instruct 4k at Q4_K_M needs 7.6 GB — too much for GTX 1060 6GB (6.0 GB). Runs at Q3_K_S (6.7 GB) with low quality. 2 quantization levels fit.
Capabilities:

Select quantization to explore

Q4_K_M (Medium quality) 7.6 GB, exceeds 6.0 GB available
7.6 GB required6.0 GB available
127% VRAM needed

1.6 GB over capacity — needs offload or smaller quantization

Fit status

Too heavy

Decode

10.0 tok/s

TTFT

19313 ms

Safe context

4K

Memory

7.6 GB / 6.0 GB

Offload

20%

Memory breakdown

Weights4.9 GB
KV Cache0.9 GB
Runtime1.2 GB
Headroom0.6 GB

See how fast it feels

With memory offload — actual speed may be lower
See how fast it feelsgranite 8b code instruct 4k on GTX 1060 6GB
1st promptCold start — includes initialization
>Write a Python function to sort a list
Here's a Python function that sorts a list using quicksort: def quicksort(arr): if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) # Example usage numbers = [3, 6, 8, 10, 1, 2, 1] print(quicksort(numbers)) # [1, 1, 2, 3, 6, 8, 10] The algorithm picks a pivot, partitions the list into smaller, equal, and larger elements, then recursively sorts each partition and concatenates the results.
2nd promptWarm — model ready, no init overhead
>Now add type hints and a docstring
def quicksort(arr: list[int]) -> list[int]: """Sort a list using the quicksort algorithm. Args: arr: List of integers to sort. Returns: A new sorted list. """ if len(arr) <= 1: return arr pivot = arr[len(arr) // 2] left = [x for x in arr if x < pivot] middle = [x for x in arr if x == pivot] right = [x for x in arr if x > pivot] return quicksort(left) + middle + quicksort(right) Added type hints for the input and return type, plus a Google-style docstring.
Estimated: 10.0 tok/s decode · 19.3s TTFT (warm) · 25 tok/s prefill

What limits this setup

It fits through host-memory offload, and offload is the main reason performance drops.

CPU or host-memory offload is active

About 10% of the working set spills out of accelerator memory, which usually hurts latency and sustained decode throughput.

Very little memory headroom

You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.

Older PCIe generation

PCIe 3.0 is workable, but it compounds the penalty when you offload heavily or try to scale across multiple cards.

Best improvement path

Remove offload with more accelerator memory

Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

Buy headroom, not only minimum fit

A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.

Increase host RAM if you keep offloading

This setup may need roughly 0.4 GB of extra host RAM just for the offloaded portion, before OS and other tools.

Performance by workload

WorkloadGradeFitDecodeTTFTContext
ChatDVery compromised (needs ~0.8 GB host RAM)11.5 tok/s9163 ms4K
CodingFToo heavy10.0 tok/s19313 ms4K
Agentic CodingFToo heavy7.8 tok/s36246 ms4K
ReasoningFToo heavy10.0 tok/s22824 ms4K
RAGFToo heavy7.8 tok/s45308 ms4K

Inference speed

granite 8b code instruct 4k inference speed — tokens per second by GPU & Mac

Estimated decode speed (tokens/sec) for granite 8b code instruct 4k at Q4_K_M across popular GPUs and Apple Silicon, using the fastest local runtime per device. Fastest is RTX 5090 32GB at ~112 tok/s. Speed is memory-bandwidth bound, so cards that fit the whole model in VRAM run far faster than ones that offload to system RAM.

GPU / MacMemoryQuantSpeed (tok/s)Fits?
NVIDIARTX 5090 32GB
32 GBQ4_K_M112.0Fits
NVIDIARTX 4090 24GB
24 GBQ4_K_M112.0Fits
NVIDIARTX 4080 Super 16GB
16 GBQ4_K_M112.0Fits
NVIDIARTX 3090 24GB
24 GBQ4_K_M112.0Fits
RX 7900 XTX 24GB
24 GBQ4_K_M112.0Fits
Mac Studio M3 Ultra 256GB
256 GBQ4_K_M112.0Fits
Mac Studio M2 Ultra 128GB
128 GBQ4_K_M95.1Fits
Mac Studio M1 Ultra 128GB
128 GBQ4_K_M90.2Fits
NVIDIARTX 4070 12GB
12 GBQ4_K_M77.5Fits
MacBook Pro M4 Max 128GB
128 GBQ4_K_M76.8Fits
MacBook Pro M4 Max 64GB
64 GBQ4_K_M76.8Fits
MacBook Pro M3 Max 64GB
64 GBQ4_K_M49.2Fits
NVIDIARTX 3060 12GB
12 GBQ4_K_M48.7Fits
MacBook Pro M1 Max 64GB
64 GBQ4_K_M45.1Fits
NVIDIARTX 4060 8GB
8 GBQ4_K_M40.7Offloads
MacBook Pro M4 Pro 48GB
48 GBQ4_K_M39.6Fits

Estimates for single-stream decoding at Q4_K_M; real tokens/sec varies with prompt length, context, batch size, and runtime build. Prompt processing (prefill) is faster than the decode figures shown here.

Quantization options

How granite 8b code instruct 4k (8B params) fits at each quantization level on GTX 1060 6GB (6.0 GB usable).

QuantBitsVRAMQualityFit
Q2_KBest for your GPU
2
3.1 GB
LowC54
Q3_K_S
3
3.9 GB
LowF0
NVFP4
4
4.5 GB
MediumF0
Q4_K_M
4
4.9 GB
MediumF0
Q5_K_M
5
5.8 GB
HighF0
Q6_K
6
6.6 GB
HighF0
Q8_0
8
8.6 GB
Very HighF0
F16
16
16.4 GB
MaximumF0

Get started

Copy-paste commands to run granite 8b code instruct 4k on your machine.

Run

lms load hf-ibm-granite--granite-8b-code-instruct-4k-gguf && lms server start

Upgrade-Optionen

Hardware, die granite 8b code instruct 4k gut ausführt

Frequently asked questions

Can GTX 1060 6GB run granite 8b code instruct 4k?

Yes, GTX 1060 6GB can run granite 8b code instruct 4k at Q3_K_S quantization (Very compromised (needs ~0.4 GB host RAM)). The recommended Q4_K_M requires 7.6 GB which exceeds available memory, but at Q3_K_S it needs only 6.7 GB. Expected decode speed: 15.6 tok/s.

How much VRAM does granite 8b code instruct 4k need?

granite 8b code instruct 4k (8B parameters) requires approximately 7.6 GB at Q4_K_M quantization. On GTX 1060 6GB, it fits at Q3_K_S using 6.7 GB.

What is the best quantization for granite 8b code instruct 4k?

The recommended quantization is Q4_K_M, but on GTX 1060 6GB the best fitting quantization is Q3_K_S, which uses 6.7 GB.

What speed will granite 8b code instruct 4k run at on GTX 1060 6GB?

On GTX 1060 6GB, granite 8b code instruct 4k achieves approximately 15.6 tokens per second decode speed with a time-to-first-token of 12409ms using Q3_K_S quantization.

Can GTX 1060 6GB run granite 8b code instruct 4k for coding?

For coding workloads, granite 8b code instruct 4k on GTX 1060 6GB receives a F grade with 10.0 tok/s and 4K context.

What context window can granite 8b code instruct 4k use on GTX 1060 6GB?

On GTX 1060 6GB, granite 8b code instruct 4k can safely use up to 5K tokens of context at Q3_K_S quantization. The model's official context limit is —, but available memory constrains the safe maximum.

What should I upgrade first if granite 8b code instruct 4k feels slow on GTX 1060 6GB?

Remove offload with more accelerator memory. Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.

See all results for GTX 1060 6GBSee all hardware for granite 8b code instruct 4k
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