Can Devstral 2 123B Instruct run on NVIDIA A100 80GB?
BARELY — Tight on Memory
Devstral 2 123B Instruct needs ~89.3 GB VRAM. NVIDIA A100 80GB has 80.0 GB. With Q4_K_M quantization, expect ~16 tok/s.
Operating mode
Choose the run profile you care about
Interactive favors responsiveness, while light API and scale-out lean harder on serving readiness. The fit stays the same, but the recommendation lens changes.
Current mode
Balanced
Balanced for general local use. Keeps the ranking neutral across personal and serving workflows.
Select quantization to explore
9.3 GB over capacity — needs offload or smaller quantization
Fit status
Very compromised (needs ~7.8 GB host RAM)
Decode
17.7 tok/s
TTFT
10963 ms
Safe context
4K
Memory
89.3 GB / 80.0 GB
Offload
10%
Memory breakdown
See how fast it feels
What limits this setup
It fits through host-memory offload, and offload is the main reason performance drops.
CPU or host-memory offload is active
About 10% of the working set spills out of accelerator memory, which usually hurts latency and sustained decode throughput.
Very little memory headroom
You can run the model, but there is not much room left for longer context, bigger batches, extra apps, or future model updates.
Best improvement path
Remove offload with more accelerator memory
Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.
Buy headroom, not only minimum fit
A slightly larger memory tier gives you safer context growth and makes the recommendation more future-proof.
Increase host RAM if you keep offloading
This setup may need roughly {ram} GB of extra host RAM just for the offloaded portion, before OS and other tools.
Performance by workload
| Workload | Grade | Fit | Decode | TTFT | Context |
|---|---|---|---|---|---|
| Chat | A | Very compromised | 17.1 tok/s | 6183 ms | 4K |
| Coding | A | Very compromised | 16.2 tok/s | 11922 ms | 4K |
| Agentic Coding | A | Very compromised | 14.7 tok/s | 19095 ms | 4K |
| Reasoning | A | Very compromised | 16.2 tok/s | 14089 ms | 4K |
| RAG | A | Very compromised | 14.7 tok/s | 23869 ms | 4K |
Quantization options
How Devstral 2 123B Instruct (123B params) fits at each quantization level on NVIDIA A100 80GB (80.0 GB usable).
| Quant | Bits | VRAM | Quality | Fit |
|---|---|---|---|---|
Q2_K | 2 | 48.0 GB | Low | S91 |
Q3_K_SBest for your GPU | 3 | 60.3 GB | Low | S91 |
NVFP4 | 4 | 68.9 GB | Medium | F0 |
Q4_K_M | 4 | 75.0 GB | Medium | F0 |
Q5_K_M | 5 | 88.6 GB | High | F0 |
Q6_K | 6 | 100.9 GB | High | F0 |
Q8_0 | 8 | 131.6 GB | Very High | F0 |
F16 | 16 | 252.2 GB | Maximum | F0 |
Get started
Copy-paste commands to run Devstral 2 123B Instruct on your machine.
Run
lms load Devstral-2-123B-Instruct-2512 && lms server startFrequently asked questions
Can NVIDIA A100 80GB run Devstral 2 123B Instruct?
Yes, NVIDIA A100 80GB can run Devstral 2 123B Instruct with a A grade (Very compromised). Expected decode speed: 16.2 tok/s.
How much VRAM does Devstral 2 123B Instruct need?
Devstral 2 123B Instruct (123B parameters) requires approximately 89.3 GB of memory with Q4_K_M quantization.
What is the best quantization for Devstral 2 123B Instruct?
The recommended quantization for Devstral 2 123B Instruct is Q4_K_M, which balances quality and memory efficiency.
What speed will Devstral 2 123B Instruct run at on NVIDIA A100 80GB?
On NVIDIA A100 80GB, Devstral 2 123B Instruct achieves approximately 16.2 tokens per second decode speed with a time-to-first-token of 11922ms using Q4_K_M quantization.
Can NVIDIA A100 80GB run Devstral 2 123B Instruct for coding?
For coding workloads, Devstral 2 123B Instruct on NVIDIA A100 80GB receives a A grade with 16.2 tok/s and 4K context.
What context window can Devstral 2 123B Instruct use on NVIDIA A100 80GB?
On NVIDIA A100 80GB, Devstral 2 123B Instruct can safely use up to 4K tokens of context. The model's official context limit is 256K, but available memory constrains the safe maximum.
What should I upgrade first if Devstral 2 123B Instruct feels slow on NVIDIA A100 80GB?
Remove offload with more accelerator memory. Prioritize a GPU or unified-memory tier that fits the whole model natively. Removing offload usually helps more than small compute gains.
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